Besm 3rd Edition Monsters In The Morning
BESM Space Fantasy. Mythic Monsters. Encounter old enemies, and learn the secrets of these denizens of Exalted 3rd Edition's wondrous world.
Work in progress: Well. That’s a weird moment. You reach the end of the final PDF, part of a stack built up from feedback by the review crewand you realise that’s it.
No more tweaking (at this stage). Next comes a blunt order through LULU for beta copy: a physical hardcopy that I can bring to my game group and get on with the process of play testing. We’ve not played Yellow Dawn since January. Since I started writing the 3rd edition.
Mainly because after weeks of working on it all day every day the last thing I’ve been wanting to do is start playing it. When the “dream” becomes like work, eh! Anyway, the play testing is bound to generate some further change requests over the next few months. Meanwhile I’m collating the last of the artwork (August is the final push on this).
Then I’ve got to get my hands dirty with typography and layout. General consensus from existing fans is keep YD font set and clean layout as is. Update the chapter starts to a full page intro and create some nice box-outs. The big plus is all the artwork I’ve commissioned and the fact the contents are now written to work with Call of Cthulhu 7th edition. My deadline for delivering the finished RPG product to Modiphius isn’t until year end. Just started dialogue with a US based company about model miniatures; they have worked with Sandy Peterson – so good scope for them working on Yellow Dawn themes. The US screenwriter has pushed back his timetable for writing the movie.
Looks like that’s going to happen over the Fall / Winter. Snippet of daily thoughts: Another cafe. Another grey day. Satisfies my mushroom mentality.
Looking forward to seeing “When Harry Met Sally” tonight via Cannoli & Gun’s event + tasty food. If you’re in Bristol tonight get yourself along.
Promises to be a good evening. Details here. I am having fun (actually!) working through review crew feedback on the massive final chapter: The World of Yellow Dawn.
Describing and defining Living Cities, Rural Support Zones and the new Wilderness. Just added this block of text if you’re a gun enthusiast or military bod, feel free to give thumbs-up or slam me down for errors. In the Wilderness most ammunition is now handmade and so always in short supply, and because it is very hard to get the precursor chem icals for modern propellants, people are falling back on old gun-power. Poor quality propellant clogs modern precision made firearms and so increases the chance of a misfire or jam. It’s another reason why crossbows and new “old world” weapons are so popular. There are some perfectly good 19th century black powder repeaters. Beck Sea Change Rar Blogspot Directory. Weapons along the lines of Winchester carbines and 44. Newgrounds Swf Converter To Gif. 40 Colt revolvers are being resurrected by enterprising orbital and Living Cities corporations eager to capitalise on a new market.
Cartridges and percussion caps are manufactured relatively easily with reliable supply of brass coming from the CRC. Shipped out of a Living City, they are loaded-up at the local industry level (precise balance scales, sizing dies and a press). Thuy Nga 113 Full Download.
Snippet of daily thoughts: More low grey cloud. Spending the morning in the Sky Bunker. Have we actually had a summer yet?
Either seems to be murky or bright yet windy. I had to click on life support earlier. Maybe it’s just this house.
I’m looking forward to some awesome Mac & Cheese at Pieminster later combined with a rendezvous with old Comradski (Mr GL) from Arnolfini days (1997+). Later hooking up with the very Reverend Malty to discuss a building project over alcohol – expect interesting results. YD 3rd Edition.